World 155 Settings

Game speed 1
Unit speed 1
Resource production factor 1
Barbarian village spawning 125% chance when a player joins the world
Bonus village spawning 5% chance when a player joins the world
Ability to demolish buildings Active
Morale Points and time based
Milliseconds Active
Fake limit 1% of the village points
Research System 3-level system
Church Active
Watchtower Active
Quest System Active
Achievements Active
Growing barbarian villages Active up to 3000 points
Bonus villages Bonus villages enabled
Time frame for cancelling attacks 10 minutes
Time frame for cancelling transports 5 minutes
Night bonus Inactive
Protection for beginners 6 days
Max attack ratio (attacker:defender) 20:1 for the first 60 days
Flags Active
Scavenging Active
Hauls Active
Stronghold Inactive
Relics Active

Units

Archers Inactive
Scout system The scout can report troops, buildings, resources and foreign units depending on the researched level
Paladin Active, skills can be learned.
Militia Active

Nobleman

Purchased using Gold coins
Max nobleman travel distance 2000 fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 1

Configuration

Tribe member limit 25
Tribe auto lock Tribes will be locked when the world is 100 days old. Joining and leaving the tribe is no longer possible.
Ability to attack tribe members Attacks vs tribe members turn into visits and thus do not deal any damage
Tribe levels Active
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 30 days within the last 60 days.
Free trading Active, time restriction based on the start of the individual player
Support outside tribe Supporting villages outside player's tribe is not possible. Tribe membership is checked both when support is sent and on arrival. Support is withdrawn on tribe change. Players must belong to the tribe for at least 3 days before they can send or receive support.
Command arrival time fluctuation The time it takes for commands to arrive varies from -20 to +20 milliseconds.
Ability to select starting direction Active, move to friends disabled
Victory requirements One tribe must hold 23 Rune Villages in every populated continent for 7 days
Start date Apr 23,2026 10:00